Sydney's Dates

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Sydney the Faithful
Sydney's CounterDatesEvents & InteractionsInter-NPC InteractionsPersonal Quests (Rite of DefilementRite of Promise)


After reaching a certain point in their relationship with Sydney, the player may take Sydney on walks around town.

Prerequisites

The option to take Sydney on a walk will not appear until their Love stat is at least at 30%. Once the player meets the requirement, they'll be able to ask to go somewhere together whenever Sydney is present at their counter in the school library, or while they're praying at the Temple.

Note that the player can only take Sydney on one date per day.

If Sydney's glasses are broken, the player won't be given a choice on where to take them; instead, the option to take them on a walk will be replaced with the option to offer to replace his/her glasses (£15 0:30). Choosing this option will result in the player taking Sydney to the optometrist at the shopping centre (see below), and unlike the other dates, they'll always accept the offer, albeit with some reluctance if they're at school or the temple around Mass. The option will only appear if the player has enough money to afford a pair of glasses, and if the player has progressed their relationship with Sydney a bit.

Aside from the aforementioned optometrist visit, the player cannot take Sydney on any dates if their glasses are broken.

While the player can propose a walk at any time when Sydney is available, whether or not they'll accept depends on the destination and how busy they are. The factors that may prevent Sydney from accepting the player's invitation are listed below.

Shopping Centre Requirements

If Sydney is currently at School:

  • Sydney will not accompany the player if it's too early (7:00 AM - 12:00 PM)
  • During lunch, Sydney won't accompany the player after 12:30 PM. This does not apply if Sydney is Corrupt, or if they're in a relationship with a player, in which case they'll go with them regardless of the time.
  • Sydney won't accompany the player if they're supposed to be in history or swimming class (1:00 PM - 3:00 PM). However, if Sydney is Corrupt or if they're in a relationship with the player, they'll go regardless of whether or not the player should be in class.

If Sydney is currently at the Temple:

  • On school days, Sydney won't go with the player if it's too early (6:00 AM).
  • Sydney won't go with the player if it's too late (past 6:00 PM).
  • On Sundays, Sydney won't go with the player too close to mass (10:00 AM - 12:00 PM).
  • The temple grounds must be adequately cared for (roughly reasonably clean for the quarters or neat for the garden). Note that this only applies if the player is an initiate at the temple; if not, Sydney will accompany the player regardless of the state of the temple, provided nothing else is keeping them from going. Additionally, if Sydney is Corrupt, they won't care about the temple's condition at all.

Beach Requirements

If Sydney is currently at School:

  • Sydney will not accompany the player until after school (past 3:00 PM).
  • On Fridays, Sydney will not go with the player at all, claiming they'll be busy helping their parent after school.

If Sydney is currently at the Temple:

  • If it's too early (8:00 AM or earlier) or too late (past 5:00 PM), Sydney will refuse to go with the player.
  • On Sundays, Sydney will not go with the player until after mass (12:00 PM).
  • The temple grounds must be adequately cared for (roughly reasonably clean for the quarters or neat for the garden). Note that this only applies if the player is an initiate at the temple; if not, Sydney will accompany the player regardless of the state of the temple, provided nothing else is keeping them from going. Additionally, if Sydney is Corrupt, they won't care about the temple's condition at all.

Shopping Centre Date

  • Defiant: "Let's hit the shopping centre, maybe spruce up your look a bit," you say.
  • Neutral: "We could go shopping," you say.
  • Submissive: "How about the shopping centre?" you ask.

Once Sydney and the player arrive, they'll be given the choice between three different shops. Each store may be visited once per trip. See their respective sections below for more details.

  1. Optometrist (0:01)
  2. Hairdressers (0:01)
  3. Swimwear shop (0:01)

The player may also choose to leave the shopping centre (0:15) at any point during their shopping trip, after which they'll walk with Sydney back to where they came from - unless it's particularly late, in which case Sydney will leave the player on High Street as they walk off towards Elk Street.

The player can stay with Sydney as long as they'd like - or at least until they've visited all the stores - though depending on the time of the day, Sydney may choose to leave on their own.

  • On Fridays, Sydney will leave at 5:00 PM, claiming they need to help their dad/mum.
  • On every other day of the week, Sydney will leave at 9:00 PM, as the shopping centre is closing.
  • After leaving one of the stores, if Sydney's Love is below 30%, they'll awkwardly ask to go back to school/the temple early. "We should... probably head back, now."
    • Since asking Sydney to go for a walk requires at least 30% Love in the first place and there are no ways to lower their Love while at the shopping centre, this line can only appear if the player took them to the shopping centre to fix their broken glasses.

Optometrist

As stated above, if Sydney's glasses are broken, this option will be chosen automatically.

Sydney and the player arrive at the optometrist. If it's the player's first time taking Sydney here, it will take them some time to find the optometrist's area (reflected in-game by three minutes passing). It's noted that Sydney recognises the person working the counter.

The player is given two options: buy Sydney new glasses (£15 0:10) or buy Sydney contacts (£50 0:10). If the player doesn't have enough money for either, they'll instead be told they can't afford to buy Sydney anything here. They can also simply leave and return to the shopping centre.

Sydney will always accept the player's offer to buy them new eyewear, with different comments depending on the circumstances.

Buying Sydney new glasses:

  • If Sydney is already wearing glasses: "Are you sure? The ones I have now are fine." The player tells them that the new glasses fit them better. Sydney tilts their head. "Well... alright. Thank you."
    • If the player is dating Sydney, they'll instead say to Sydney that the new ones "will look cute" on them. Sydney blushes. "In that case, I accept."
  • If Sydney is already wearing glasses bought by the player: "Are you sure? You're the one that bought these ones for me, and I've really started to like them." The player tells Sydney that a little variety doesn't hurt, to which Sydney agrees after some consideration.
    • If the player is dating Sydney, they'll instead tell Sydney the new ones "are even cuter." Once again, Sydney bashfully accepts.
  • If Sydney's glasses are broken: "I'll miss these old things." He/She looks to you with a smile. "Thank you. You didn't have to do this for me."
    • If the player is dating Sydney, they'll instead say, "At least these new ones will remind me of you now."
  • If Sydney's glasses were broken by the player: "I'll miss these old things." He/She looks to you with a smile. "Try not to break these on my face, please?" You look down guiltily, but gives you a playful nudge.
  • If Sydney is wearing contacts: "I guess I did miss wearing glasses. Thank you!"

Buying Sydney contacts:

  • If Sydney is wearing glasses: "Well, glasses are pretty cumbersome... and dad/mum has said I look more cute without them..." The player tells Sydney that there's nothing wrong with just trying, to which Sydney agrees.
    • If the player is dating Sydney, they'll instead tell Sydney that their dad/mum is right. Sydney blushes. "In that case, I accept."
  • If Sydney is wearing glasses bought by the player: "Are you sure? You bought these glasses for me, and I've really started to like them." The player tells Sydney that a little variety doesn't hurt, to which Sydney agrees after some consideration.
    • If the player is dating Sydney, they'll instead say that they changed their mind, and that Sydney would "look cute without glasses." Sydney blushes, but accepts.
  • If Sydney's glasses are broken: "I'll miss these old things." He/She looks to you with a smile. "At least I don't have to worry about these breaking on me. Thank you. You didn't have to do this for me."
  • If Sydney's glasses were broken by the player: "I'll miss these old things." He/She looks to you with a smile. "At least I don't have to worry about you being rough with me, now." | + Lust
  • If Sydney is already wearing contacts: He/She looks at you, confused. "I already have... I'm already wearing..." The player refuses to elaborate on their purchase.

Regardless of the player's choice, the optometrist gives Sydney a vision test with their new glasses, then sends them on their way.

Hairdressers

You and Sydney enter the hairdressers. Here you can have your hair cut or dyed. There are a pair of seats available.

Upon their first visit to the hairdressers, Sydney will either be eager to get their hair done, or reluctant to have anything changed, depending on their Purity.

  • Pure or Neutral: He/She looks apprehensive. "Brother/Sister Jordan always praised my hair. It's why I've never gotten it dyed or cut. But, if you want me to..."
  • Corrupt: He/She's almost jumping with excitement. "I've thought about getting my hair dyed or styled a few times. Are we actually doing this?"

Sydney will be particularly interested in a picture of a boy/girl with a black ponytail, and another with loose hair covering one eye. By default, Sydney sports a ponytail and strawberry blonde hair.

  • Styling Sydney's hair costs £30. The player can change it from a ponytail to a loose style, or vice versa.
  • Getting Sydney's hair dyed costs £60. The player can change it from strawberry blonde to black, or vice versa.

In addition to having Sydney's hair treated, the player can have their own hair done, with the same options present as if they had gone to the hairdressers on their own, those being cut (sides or fringe), hair dye, and eyebrow dye.

The player can also choose not to have Sydney's hair done at all, in which case they'll simply wait for the hairdresser to finish on the player. Otherwise, the hairdresser gets to work on Sydney. It takes 5 minutes for Sydney to have their hairstyle altered, and 15 minutes if the player chose to have dye added or removed.

Once they're done, provided Sydney had their hair changed, they'll admire their new appearance in a mirror.

  • First visit: His/Her eyes widen. "It looks..." he/she pauses, examining his/her hair from every angle. "I love it. I love it!" He/She suddenly stands and hugs you. | + + Love
  • Subsequent visits: He/She smiles as he/she examines his/her hair. "Thanks for taking me here. I'm never disappointed." | + Love

Afterwards, they return to the shopping centre proper.

Swimwear Shop

By taking them to the swimwear shop, the player can purchase a new set of swim clothes for Sydney, which they may wear if the player later takes them to the beach (see below).

By default, Sydney starts out with school swimwear, and the game will only keep track of the most recent outfit the player has bought for Sydney. That means if the player buys Sydney a set of normal swimwear and wants them to return to their school swimwear, they'll need to buy them another set. Additionally, the player can't buy Sydney a second set of the swimwear they're already holding.

New Swimwear

There are four sets of swimwear in total the player may buy for Sydney, with the price and type of attire depending on Sydney's gender.

If Sydney is male:

  • Buy school swim shorts and swim shirt (£80) | + Sydney's Purity
  • Buy board shorts (£35)
  • Buy speedo (£25) | + Sydney's Lust | - Sydney's Purity
  • Buy bikini (£40) | + + Sydney's Lust | - - Sydney's Purity Sydney might need some convincing to wear this.

If Sydney is female:

  • Buy school swimsuit (£25) | + Sydney's Purity
  • Buy bikini (£40)
  • Buy microkini (£48) | + Sydney's Lust | - Sydney's Purity
  • Buy board shorts (£35) | + + Sydney's Lust | - - Sydney's Purity Sydney might need some convincing to wear this.

If the player is too poor to afford a new swimsuit to Sydney, they'll receive the message, "You can't afford to buy Sydney anything here," and they'll be prompted to return to the shopping centre.

School Swimwear

If the player picks out a set of school-appropriate swimwear for Sydney, they'll accept, unless they're Corrupt and not in a relationship with the player.

  • Pure or Neutral: Sydney smiles. "I was a bit anxious about showing so much skin. I appreciate the change."
  • Corrupt, if refused: Sydney frowns. "That's a bit boring, isn't it? I appreciate the offer, but I'll respectfully decline."
  • Corrupt, if accepted: "That's a bit boring for my tastes, but... alright, sure. I guess it'd be better if you're the only one that can get an eyeful."
Normal Swimwear

If the player offers Sydney a set of normal swimwear (board shorts for male Sydney, a bikini for female Sydney), they'll always accept it (albeit with some reluctance if they aren't Corrupt).

  • Pure or Neutral: Sydney nervously smiles. "That's not school appropriate, but... I suppose it wouldn't hurt to let loose a little."
  • Corrupt, if the player had previously bought Sydney lewd swimwear: Sydney smirks. "I'll miss showing so much skin. Oh well."
  • Corrupt: Sydney smirks. "I finally get to let loose. Nice."
Lewd Swimwear

If the player buys Sydney a set of lewd swimwear (a speedo for male Sydney, a microkini for female Sydney), their reaction depends on their current state. If Sydney is Corrupt, they'll accept without issue; however, if Sydney is Pure or Neutral, they'll only accept if they're already dating the player or if they're in their "Lustful" state.

  • Pure or Neutral, if refused: His/Her face turns bright red. "Th-there's no way I can wear this! It's too revealing! I'm sorry, but I'll have to decline."
  • Pure or Neutral, if accepted: His/Her face turns bright red. "Th-this is... there's so... it's so small, and revealing, and..." He/She gulps. "Is it... is it really okay to wear this?" You spend some time reassuring Sydney.
  • Corrupt: He/She gives you a smug look. "I bet you've been waiting to see me wear something like this for a long time. Sure, I'll indulge your sinful mind, why not?"
Crossdressing Sydney

If the player buys Sydney a set of opposite-gendered swimwear (a bikini for male Sydney, a pair of board shorts for female Sydney), they'll balk at the idea of wearing it.

Whether or not Sydney accepts the player's proposal depends on a few factors:

  • If Sydney is male, they won't wear the bikini if their penis is too large - specifically, "thick" or "huge."
  • Likewise, if Sydney is female, they'll refuse to wear the board shorts if their breasts are "pert" or larger.
  • If Sydney is in a relationship with the player or if they're in their "Lustful" state, they'll accept, provided they aren't too well-endowed.
  • If their penis is too big:
    • Pure or Neutral: His face turns bright red. "Th-that's for girls! Everyone would see my... it's too... I'm sorry, I can't."
    • Corrupt: He looks at it incredulously. "Sorry, but, uh... I'm a bit too... well-endowed down there for this to work." He pushes his pants against his groin. "It's a fun idea, though."
  • If their breasts are too big:
    • Pure or Neutral: Her face turns bright red. "I can't go topless! Everyone would see my... they're too... I'm sorry, we can't."
    • Corrupt: She looks at it incredulously. "Sorry, but, uh... I'm a bit too... well-endowed up here for this to work." She pushes her breasts up and lets them drop again. "It's a fun idea, though."
  • If refused:
    • Pure or Neutral: He/She gulps as you hold the bikini/board shorts in front of him/her. "B-but, that's for girls/boys! I can't... I can't wear that. C...can I...?" He/She thinks about it for a moment. "N...no. No no no, I just can't."
    • Corrupt: His/Her eyes widen as you hold the bikini/board shorts in front of him/her. "You're shitting me, right? Oh, god, you're serious." He/She seems to actually think about it for a moment. "It sounds fun, but... I don't know, I'm not really comfortable doing that/going topless."
  • If accepted:
    • If the player has already convinced Sydney to crossdress: His/her face turns red briefly, but he/she nods.
    • Pure or Neutral: He/She gulps as you hold the bikini/board shorts in front of him/her. "B-but, that's for girls/boys! I can't... I can't wear that. C...can I...?" He/She thinks about it for a moment. "If... if that's what you want me to wear, I'll wear it." He/She hides his/her face.
    • Corrupt: His/Her eyes widen as you hold the bikini/board shorts in front of him/her. "You're shitting me, right? Oh, god, you're serious." He/She seems to actually think about it for a moment. "You know what? I think it'll be fun. But it's only fair if you do it, too."

In any case where Sydney refuses to crossdress, the player will be prompted to convince Sydney (Promiscuity 1) or pick out a different swimsuit.

Choosing the latter initiates a Seduction check. Unlike other Seduction checks involving Sydney, high Love and Lust will not help here; only an overall seduction rating of B or higher will be able to convince Sydney.

  • If successful: He/She blushes and hesitates, but nods. "Okay... okay fine! I'll try it..." he/she manages. He/She takes the clothes from you with a pout, and storms off towards the changing room.
  • If unsuccessful: Sydney frowns at you, almost betraying a hint of anger. "No. I'm sorry, but no."

Should the player fail to convince Sydney, they'll be forced to pick out a different swimsuit. They won't be able to try and convince Sydney again until the next day.

Note that the player will not have the option to convince Sydney if they refused due to being too well-endowed; in that case, they player will be entirely unable to get them to crossdress.

Getting Changed

Should the player pick out a piece of swimwear that Sydney takes a liking to (- Trauma | + Love) they'll go to a nearby changing room to try it on right away.

The player is given up to three options.

  1. Wait (0:05)
  2. Peek in on Sydney (0:05) | + Lust | Promiscuity 1
  3. Walk in on Sydney | + Lust | Promiscuity 3

Choosing to wait, predictably, has the player wait for Sydney to get out. Peeking in on Sydney has a similar effect. The player watches Sydney undress; if they're Corrupt, it's noted that they're not wearing any underwear (save for their chastity belt, if it hasn't been removed).

After five minutes, Sydney emerges. If they're Pure or Neutral, they'll be in their school clothes or robes, depending on where they came from. "It fits. Thanks for getting it for me!" If the player bought Sydney a set of lewd or opposite-gendered clothes, they'll blush, noting it's not their usual style. They leave the store with the player.

If Sydney is Corrupt, however, the scene plays out differently. They'll emerge dressed in their new swimsuit, showing off for the player, coupled with some flirtatious remarks if the player chose a set of lewd or opposite-gendered swimwear.

  • Lewd swimwear: His/Her confident expression falters for a brief moment, as your eyes trail up his/her body. "Oh, like what you see?"
  • First time crossdressing, if Sydney is male: His confident expression falters for a brief moment, as you stare at his groin. The bikini barely hides him, but he could easily pass as a girl like this. "This isn't so bad. I... I think I like how you're looking at me."
  • First time crossdressing, if Sydney is female: Her confident expression falters for a brief moment, as you stare at her bare chest, her holy pendant still hanging there. She could easily pass as a boy like this. "This isn't so bad. I... I think I like how you're looking at me."
  • Subsequent times crossdressing: He/She flaunts in front of you, seemingly revelling in the exposure. "I was wondering if we'd try this again."

If Sydney and the player are dating and their Lust is at least at 20%, they'll bend over and do some exaggerated stretches. "I seem to be sore for some reason. I don't suppose you could come help me get back into my school clothes/robes?" (+ Arousal) The player can then accept (- Sydney's Purity), leading to a consensual encounter, or refuse (+ Sydney's Purity), to Sydney's reluctant acceptance.

If the player refuses Sydney's proposition (or if they fail to meet the requirements in the first place), Sydney turns around and shakes their rear in the player's direction. "Gonna get back into my people clothes. Thanks again for the wardrobe change, hope you enjoyed the view." They then leave with the player.

Walking In

Choosing to walk in on Sydney yields a different effect depending on whether they're Pure or Corrupt.

  • If Sydney is Pure or Neutral, the door will be locked. If the player has a C or higher in Skulduggery, they can pick it (0:01). Sydney startles at the player's sudden entrance, then pouts and throws their clothes at them. They quickly realise they've left themselves with nothing to cover with. They bashfully lower their arms, letting the player get an eyeful. "There. That's what you wanted to see, right?" His/Her face turns even more red. "If... if you're going to stare, or do something else, at least close the door behind you..."
    • If the player's Skulduggery isn't high enough to pick the lock, they're instead given the initial options of either waiting or peeking.
  • If Sydney is Corrupt, the door will already be unlocked, allowing the player to enter with ease (+ Lust). Sydney greets them casually. "I assume you came in to get frisky. About damn time, too. What are you waiting for?"

The player is then prompted to either lock the door behind them. Should the player choose the former, if Sydney is in their Corrupt or Lustful states (see the "Purity and Corruption" section on their main page for details), they will begin a consensual encounter. If Sydney is in their Pure or Neutral state, they must first pass a Seduction check (requires an overall seduction rating of A by default, but can be made easier if Sydney's Love and Lust are high, and their Purity is low).

Failing the Seduction check, the player decides to take things slow, fondling Sydney's genitals through their underwear. If the player hasn't yet removed Sydney's chastity belt, they'll be unable to bring them to orgasm, instead settling for some light teasing. Otherwise, the player takes it all the way, noting that "it doesn't take long." Sydney is forced to cover their mouth to suppress the sounds of their orgasm. They're left panting by the end. | + + Lust | - Purity

Regardless of how it ends, after the scene in the changing booth, Sydney finishes dressing in front of the player. They then leave the store.

Instead of locking the door and having sex with Sydney, the player can simply leave. Doing so earns a confused/exasperated response from Sydney. Afterwards, the scene then proceeds as if the player had chosen to wait earlier.

  • Pure or Neutral, dating the player: "Wh- you're leaving? I... okay?" Sydney closes the door behind you.
  • Corrupt, dating the player: "And then he/she just leaves! Unbelievable!" Sydney says as he/she shuts and locks the door.
  • Pure or Neutral, default: "Lust is a dangerous sin!" Sydney yells as he/she slams the door behind you.
  • Corrupt, default: "Perv. You're lucky you're cute," Sydney says as he/she locks the door.

Note that if the player is not in a relationship with Sydney, they won't be able to do anything lewd with them in the changing room. Sydney will instead shoo them out - halfheartedly so, if they're Corrupt.

  • Pure or Neutral: You catch a glimpse of Sydney in his/her underwear, before he/she covers him/herself and screams. "No! No no no! Out!" He/She pushes you out the door with one hand, covering him/herself with a bundle of clothes.
  • Corrupt: You catch a glimpse of Sydney's bare chest before he/she covers him/herself. "Oh, I could have sworn I locked that!" He/She smiles, and does an exaggerated facepalm. "I'm just soooooo forgetful. Oh well, I hope you like what you see. If you'd be so kind as to let me finish changing, that'd be nice."

Beach Date

  • Defiant: "I'm thinking we could use a beach day," you say.
  • Neutral: "We could go have some fun at the beach," you say.
  • Submissive: "How about the beach?" you ask.

If Sydney accepts the player's proposal, they'll tell the librarian they're leaving early or wave off a group of monks/nuns (depending on the location) as they leave, grabbing an umbrella if it's raining. If they're dating, they'll hook their arm around the player's on the walk to Starfish Street.

On the Beach

When Sydney and the player arrive (assuming the weather is clear or overcast; see below for rainy/snowy days), they'll immediately head for the changing rooms. Sydney will change into whatever swimsuit they currently have in their possession (a school swimsuit/swim trunks and swim shirt by default, can be changed at the shopping centre; see above).

The player can do the same or stick with what they're currently wearing. Doing the latter confuses Sydney. "Not planning on swimming?"

If Sydney's swimwear is lewd or of the opposite gender, they'll lose a bit of Purity upon stepping out. Additionally, if both Sydney and the player are wearing opposite-gendered swimwear, Sydney will comment, grateful that they won't be doing it alone (+ Love). Note that this only occurs if Sydney knows the player's gender.

If the player had previously convinced Sydney to crossdress but has since changed their appearance in the settings (i.e. giving male Sydney a bigger penis, or female Sydney bigger breasts), Sydney has a unique line of dialogue in which they tell the player they're "too big" to wear their new swimsuit. In this case, Sydney defaults to their school swimwear.

Once changed, Sydney walks with the player to the beach. There, the player is given the following options:

  1. Go for a swim (0:02) - See notes below
  2. Tan on the beach (1:00) - See notes below
  3. Take a walk on the beach (0:30) | - - Stress | + Love
  4. Volleyball - See notes below
  5. Change clothes and leave the beach
    • The "go for a swim" and "tan on the beach" options are only available if the player is dressed in clothes with the Swim trait.
    • The option to play volleyball is only available if the weather is clear, not overcast.

The player may stay on the beach with Sydney until 8:00 PM, at which point they yawn and decide to head out, or until they choose to end the date on their own.

Rainy Days

On days where the weather is rainy or snowy, the player's date with Sydney will be cut short due to the inclement weather. Rather than going down to the beach proper, they decide to stick to the promenade.

Sydney keeps the player safe from the weather under their umbrella as they watch the waves roll in, feeling relaxed (- - Stress). As they do, the player notices a particularly large wave, noting that it will soak both them and Sydney if they don't move. The player is given three options.

  1. Move with Sydney | + Love
  2. Move and let it soak Sydney | + Lust
  3. Let it soak both of you | + + Lust | - Purity | Exhibitionism 3
    • Note: This option only appears if either the player's top half or bottom half is completely covered, including underclothes. Swimwear does not count; the player must be wearing proper clothing.

Choosing to move with Sydney results in the player pulling them aside just in time. Their face ends up close to the player's. If the player and Sydney are dating, they'll look each other in the eyes, and Sydney blushes. The player can then kiss Sydney (+ Lust, takes the player's and Sydney's first kisses if either is present). This only occurs if Sydney is Pure or Neutral; if Sydney is Corrupt, they'll kiss the player on their own before they have a choice.

If the player is not dating Sydney, the opportunity to kiss them won't appear, and they'll instead simply separate and thank the player.

Choosing to step aside and let the wave soak Sydney, as expected, results in Sydney getting drenched, their clothes becoming transparent. Sydney reacts with either panic or annoyance.

  • Pure or Neutral: "Shoot, shoot, shoot! They're completely see-through! I... I need a changing room..."
  • Corrupt: "That's a bit infuriating. A warning would have been nice, you know. You're lucky there's no one else around to see me like this."

Choosing not to move at all has a similar effect to the above, with both Sydney and the player getting soaked and exposed.

  • Pure or Neutral: "Shoot, shoot, shoot! They're completely see-through! We... we need a changing room..."
  • Corrupt: "I'd be upset, but getting to see you all exposed like that is pretty nice."

Soaked

In both cases where Sydney ends up soaked, they'll search for a changing room, finding one at the end of the promenade. A few people loiter nearby. The player has two choices.

  1. Accompany Sydney
  2. Let Sydney go alone | - Love
    • Note: This option won't appear if the player chose to let the wave soak them as well; in that case, they'll be forced to accompany Sydney to the changing room.

Both options take ten minutes. If the player chooses not to accompany Sydney, they'll go alone as the onlookers whistle and cheer at their exposure. One such pervert makes a grab for Sydney, who responds by slapping them across the face (if Pure/Neutral) or kicking them in the groin (if Corrupt). The rest of the crowd leaves them be afterwards. Sydney dries themselves off and returns to the player before scolding them.

  • Pure or Neutral: He/She gets very close to you, and puts his/her head on your shoulder. "One of them tried to grab me. I got really scared. Please come with me if something like that happens again." He/She gives you a pleading look.
  • Corrupt: "Would have been nice if you came with me too, there were a lot of them. They could have overpowered me." He/She gives you a stern look. | + Stress

If the player goes with Sydney to the changing room, the player will be the one accosted instead. "Hey, boy/girl, why don't you take those soaked clothes off and let us warm you up?" Sydney grabs the player's arm and pulls them away from the crowd as they holler after the pair. | + Stress | + Trauma

If Sydney is dating the player, however, they'll react differently when the player is jeered at. Before the person can speak, they're cut off by Sydney.

  • Pure or Neutral: The man/woman goes silent as Sydney stares at them. The rest of the crowd falls silent as well. Sydney grabs their hand and yanks it off the player's shoulder. "Disgusting. Perhaps you should try washing your sins away in the ocean, you might make good food for a passing whale at the very least. Make yourself scarce, lustful cretin."
  • Corrupt: Sydney grabs the person's arm and pulls their face close. "Mine. No filthy sinner touches him/her except me." Sydney stares for a moment before releasing them, the rest of the crowd backing away.

After the player's imminent molestation, they enter the changing room with Sydney. If they're Corrupt and dating the player, they'll strip naked and wring their clothes out right in front of them. "Sure hope no one walks in right now." (+ Arousal) If they're Corrupt but not in a relationship, they'll start to strip, but decide against it and change in a booth instead. Otherwise, they go straight to a booth and wring their clothes out, telling the player that the encounter outside was "a little scary."

Relaxing Under the Weather

Regardless of how any of the above scenes play out, in the end, Sydney proposes that they should stick to shelter to avoid any further incidents with the ocean. The player can decide to leave early or stay at the beach and stick to shelter.

Choosing the latter takes 30 minutes, during which Sydney and the player relax on a bench, watching the waves (- Stress | - Trauma | + Love). After a while the weather worsens, and Sydney and the player decide to leave.

Prayer Room

Once Sydney has fully embraced their corruption, a third option will appear when asking Sydney to go for a walk, that being the temple prayer room.

This option will only appear if the player has completed the Rite of Defilement sequence, and as such is unobtainable if the player chose the pure alternative.

For information on what this "date" entails, and how to unlock it, see the Rite of Defilement page.